![]() Game supports a quit back to WB option.Ĭoded by RCK of - Content © 1998-2023 HOL TEAM - Online amiga database © 2002-2023 HOL TEAM - Gen. Original game contents include a map of sewer levels 1-3 (see HERE). Game design by Phil Gorrow, Eydie Laramore, Paul S. EYE OF THE BEHOLDER is a licensed game based on the AD&D® 2nd edition game rules, and the first installment in SSI's " Legend Series" of games. One version is common, at least one other version is rare Page views: 13040 - Last update: 29th November 2022 Is a precursor to Eye Of The Beholder II: The Legend Of Darkmoon Is a precursor to Eye Of The Beholder II: Legende Von Darkmoon Installation requires at least 2.3Mb HD space.Įnhanced Features - Savegames (Saved Games) īased on 1990 PC/Tandy Westwood Associates/SSI release. I would also like to see the King's Quest IV ultimate edition supported as it is an amalgamation of amiga environmental sounds and pc version with night scenes and it is built from a script just like MI1 Ultimate is but that has also been deemed piracy for some reason.- HD installer is contained on disk 1. Someone please make a script to make it happen. There's no practical difference between MI Ultimate and EOB1 AGA.Īnd EOB AGA is just incredible, the definitive edition of the game as said.Īutomap would make it way more playable today. And it would require ScummVM code to decode / read both 32 color and 256 color images from game resources while running EOB1 Amiga version. Of course such 'EOB 1 Ultimate Edition' would only run under ScummVM, not on actual Amiga - just like MI1 Ultimate Talkie Edition. In case of MI 1 Ultimate Talkie Edition - graphics are taken from one, completely legal release of the game, and sounds are taken from another completely legal release of the game - building an ultimate edition on-the-fly using a script / batch file - without actually redistributing copyrighted files.Īs I understand, it would require creating a script that can build something like 'EOB 1 Ultimate Edition' from existing, legal PC and Amiga installations. It had 2 seqels, Eye of the Beholder II: The Legend of Darkmoon, released in 1991, and Eye of the Beholder III: Assult on Myth Drannor, released in 1993. ![]() (SSI) in 1990 for DOS, later ported to Amiga and SNES. I wonder if it would be possible to treat / support 'EOB 1 AGA' in similar way that Monkey Island 1 Ultimate Talkie Edition is supported. Eye of the Beholder is a computer RPG developed by Westwood Studios and published by Strategic Simulations, Inc. Apart from not being acceptable for these legal reasons, it would also require me to reverse enginee someone else's remake project which I do not consider to be very appealing.įor me and many others 'EOB 1 AGA' is an ultimate, definitive version of the game - it contains extended game logic ('atmospheric texts'), better sounds, animated outro from Amiga version - and best available 256-color graphics from PC version. My understanding is that these game versions are basically made up from 3 different games (graphics from the PC versions of EOB, sound data from the Amiga versions and some automap graphics data from Lands of Lore). That one actually has a map function built in.Īthrxx wrote: ↑ Fri 2:43 pmThese games are only available via illegal download and thus cannot be supported, since we have a strict anti-piracy policy. Or, if you want a "real" map function you could try out EOB I Sega-CD. ![]() This is the thing I made for my own test runs. It even shows the positions of keys lying around in the maze. ![]() This will print a text mode map which isn't particularly nice (quite the opposite) but should still do the job. If this is just about the auto map, if you really do get lost when playing in ScummVM, you can open the debugger console (Ctrl+Alt+d) and enter 'print_map'. Apart from not being acceptable for these legal reasons, it would also require me to reverse enginee someone else's remake project which I do not consider to be very appealing. These games are only available via illegal download and thus cannot be supported, since we have a strict anti-piracy policy.
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